The Art and Business of Acting for Video Games
The Art and Business of Acting for Video Games
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The video game industry has experienced explosive growth over the past decade, and with that, opportunities have increased for actors to work in the medium. But these new opportunities bring up questions -- Where do you start? How is the process different than acting for film or television? What are casting directors and developers looking for? What skills do you need to focus on to succeed?
Julia Bianco Schoeffling, a voice and performance capture casting director, has seen the industry from every angle, and knows exactly what can make or break an actor's career in games. She pulls from over a decade of experience working on iconic franchises like Call of Duty, The Last of Us, Gears of War, and more to give you a blueprint for navigating this lesser-known industry. You'll learn everything you need to know to break in, including:
- The history and the basics of the video game industry
- The ins and outs of unions, contracts, and NDAs
- Basic gear to get started on a home studio
- Best practices for your video game demos and auditions
- The process from audition to booking
- Tips on performance and motion capture
Written in an approachable and informative style, The Art and Business of Acting for Video Games gives you the skills and tools that will set you apart in the audition pile. This first-of-its-kind guide is perfect for actors who want to take their craft into a new, exciting world.
Binding Type: Paperback
Author: Bianco Schoeffling, Julia
Published: 07/06/2022
Publisher: Nibi Press, LLC
ISBN: 9798985334203
Pages: 228
Weight: 0.65lbs
Size: 8.50h x 5.50w x 0.52d